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contained in a separate structure. A guest house and a garage loft are examples of
<br />accessory dwellings. Occupants of secondary living spaces typically include a caretaker,
<br />servant, or farm worker employed by the owner/occupant, or a guest or family member
<br />of the owner/occupant.
<br />2. Accessory use: A use that is customarily incidental, appropriate and subordinate to the
<br />principal use of land or building(s) and that is located upon the same lot therewith (i.e.,
<br />the land/building area that is used for the accessory use must be less than that used for
<br />the primary use).
<br />3. Agricultural activity/use: Farming, including plowing, tillage, cropping, seeding,
<br />cultivating, or harvesting for the production of food and fiber products. Accessory uses
<br />may include packing, treating, storing, preparing, and/or preserving agricultural goods.
<br />4. Agricultural building: A structure that is designed, constructed, and used to house farm
<br />implements, livestock, or agricultural goods and that is used by the owner, immediate
<br />family of the owner, and/or persons engaged in the pick-up or delivery of agricultural
<br />goods grown or raised on the premises. This definition shall not include a structure used
<br />as a dwelling.
<br />5. Amusement devices/arcade (Also Video arcade): Any building, room, place or
<br />establishment of any nature or kind, and by whatever name called, where more than ten
<br />percent of the public floor area is devoted to three or more amusement devices that are
<br />operated for a profit, whether the same is operated in conjunction with any other
<br />business or not, including but not limited to such amusement devices as coin-operated
<br />pinball machines, video games, electronic games, shuffle boards, pool tables or other
<br />similar amusement devices. However, the term "amusement device", as used herein,
<br />shall not include musical devices, billiard tables which are not coin-operated, machines
<br />that are designed exclusively for small children, and devices designed to train persons in
<br />athletic skills or golf, tennis, baseball, archery or other similar sports.
<br />6. Amusement services (indoors): An amusement enterprise that is wholly enclosed within
<br /> a building which is treated acoustically so that noise generated by the enterprise is not
<br /> perceptible at the bounding property line, and that provides activities, services and
<br /> instruction for the entertainment of customers or members, but not including amusement
<br /> arcades. Uses may include, but are not limited to, the following: bowling alley, ice
<br /> skating rink, martial arts club, racquetball or handball club, indoor tennis courts or club,
<br /> indoor swimming pool or scuba diving facility, and other similar types of uses.
<br />7. Amusement services (outdoors): An amusement enterprise offering entertainment or
<br /> games of skill to the general public for a fee wherein any portion of the activity takes
<br /> place outdoors and including, but not limited to, a golf driving range, archery range,
<br /> miniature golf course, batting cages, go-cart tracks, amusement parks, and other similar
<br /> types of uses.
<br />8. Artisans shop: A shop in which goods such as jewelry, sculpture, pottery, and hand-
<br /> woven articles are custom produced in small quantities, often one of a kind. The use
<br /> may include the sale or production of such goods or may be a place where a small
<br /> number of persons are engaged in arts and crafts activities in a class or studio.
<br />9. Artisbartisan studio: A work space for artists or artisans, including individuals practicing
<br /> one of the fine arts or skilled in an applied art or craft. This is differentiated from an
<br />Artisans Shop due to the fact that there are no retail sales in an artist studio.
<br />10. Assisted living facility: A congregate residence facility for ten or more handicapped
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