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contained in a separate structure. A guest house and a garage loft are examples of <br />accessory dwellings. Occupants of secondary living spaces typically include a caretaker, <br />servant, or farm worker employed by the owner/occupant, or a guest or family member <br />of the owner/occupant. <br />2. Accessory use: A use that is customarily incidental, appropriate and subordinate to the <br />principal use of land or building(s) and that is located upon the same lot therewith (i.e., <br />the land/building area that is used for the accessory use must be less than that used for <br />the primary use). <br />3. Agricultural activity/use: Farming, including plowing, tillage, cropping, seeding, <br />cultivating, or harvesting for the production of food and fiber products. Accessory uses <br />may include packing, treating, storing, preparing, and/or preserving agricultural goods. <br />4. Agricultural building: A structure that is designed, constructed, and used to house farm <br />implements, livestock, or agricultural goods and that is used by the owner, immediate <br />family of the owner, and/or persons engaged in the pick-up or delivery of agricultural <br />goods grown or raised on the premises. This definition shall not include a structure used <br />as a dwelling. <br />5. Amusement devices/arcade (Also Video arcade): Any building, room, place or <br />establishment of any nature or kind, and by whatever name called, where more than ten <br />percent of the public floor area is devoted to three or more amusement devices that are <br />operated for a profit, whether the same is operated in conjunction with any other <br />business or not, including but not limited to such amusement devices as coin-operated <br />pinball machines, video games, electronic games, shuffle boards, pool tables or other <br />similar amusement devices. However, the term "amusement device", as used herein, <br />shall not include musical devices, billiard tables which are not coin-operated, machines <br />that are designed exclusively for small children, and devices designed to train persons in <br />athletic skills or golf, tennis, baseball, archery or other similar sports. <br />6. Amusement services (indoors): An amusement enterprise that is wholly enclosed within <br /> a building which is treated acoustically so that noise generated by the enterprise is not <br /> perceptible at the bounding property line, and that provides activities, services and <br /> instruction for the entertainment of customers or members, but not including amusement <br /> arcades. Uses may include, but are not limited to, the following: bowling alley, ice <br /> skating rink, martial arts club, racquetball or handball club, indoor tennis courts or club, <br /> indoor swimming pool or scuba diving facility, and other similar types of uses. <br />7. Amusement services (outdoors): An amusement enterprise offering entertainment or <br /> games of skill to the general public for a fee wherein any portion of the activity takes <br /> place outdoors and including, but not limited to, a golf driving range, archery range, <br /> miniature golf course, batting cages, go-cart tracks, amusement parks, and other similar <br /> types of uses. <br />8. Artisans shop: A shop in which goods such as jewelry, sculpture, pottery, and hand- <br /> woven articles are custom produced in small quantities, often one of a kind. The use <br /> may include the sale or production of such goods or may be a place where a small <br /> number of persons are engaged in arts and crafts activities in a class or studio. <br />9. Artisbartisan studio: A work space for artists or artisans, including individuals practicing <br /> one of the fine arts or skilled in an applied art or craft. This is differentiated from an <br />Artisans Shop due to the fact that there are no retail sales in an artist studio. <br />10. Assisted living facility: A congregate residence facility for ten or more handicapped